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GRACE MONSALVATGE

Detail-oriented 3D Modeler with Production Management capabilities more than a years experience working in a collaborative group environment, designing, creating, managing, and completing an animated short film with multiple accolades awarded within the film festival circuit. Interested in further developing a 3D Modeling skill set in a team-based culture inside of the Video Game or Simulation Industry.

  • Proficient in Autodesk Maya, Adobe Suite Applications, and Microsoft Office Suite. 
  • Diversified skill sets include designing, modeling, uving, surfacing & shaders, texturing, animation, lighting, rendering, marketing, advertisement, editing, administrative support, and production management. 
  • Excellent interpersonal, phone, and digital communication skills.
  • More than three years experience in customer support related jobs.

Oviedo, Florida
gracemonsalvatge@gmail.com

3D ART

WINTER’S END IN THE SUBURBS

WINTER’S END IN THE SUBURBS PROJECT OVERVIEW Winter’s End in the Suburbs is a scene file I made, looking to replicate a neighborhood environment and as winter’s end is drawing near and spring approaches. The model itself was modeled, UV’d, surfaced, lit, and rendered in Autodesk Maya 2018 with shaders […]

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1951 CHEVY TRUCK

1951 CHEVY TRUCK PROJECT OVERVIEW This 3D Model was based off a 1951 Chevy Truck with a wooden flatbed for the rear. The model itself was modeled, UV’d, surfaced, lit, and rendered in Autodesk Maya 2018 with shaders intended for Arnold. All texturing and normals were done in Photoshop CC.  […]

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